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Fable II | 
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| From: Microsoft Category: Video Games
List Price: $59.99 Buy New: $51.95 You Save: $8.04 (13%)
New (15) Used (10) from $50.00
Avg. Customer Rating: 108 reviews Sales Rank: 88
Platform: Xbox 360 ESRB: Mature Media: Video Game Edition: Standard Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 1 Dimensions (in): 0.1 x 0.1 x 0
MPN: 9CS-00002 Model: 9CS-00002 UPC: 882224694179 EAN: 0882224694179 ASIN: B000FRVAD4
Release Date: October 21, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | Action RPG for Xbox 360 picks up 500 years after the first Fable and offers wide-ranging open-ended gameplay | | • | Players can assume the role of either a boy or girl | | • | Combat system allows for short-range, long-range and magic attacks | | • | Currency earned in minigames on Live Arcade can be used in the game | | • | Online multiplayer mode lets you bring other players into your world |
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| Editorial Reviews:
Amazon.com Fable 2 is the anticipated sequel to the popular original that sold more than 3 million copies. Created by famed game designer Peter Molyneux, Fable 2 for Xbox 360 features an epic story that picks up 500 years after the first game. It offers an open world environment giving players a massive amount of freedom to explore and play as they please, with every decision made contributing to the game itself.  | Fable 2 Players: Offline: 1-2 Online: 2
Gameplay Modes: Single player, offline cooperative multiplayer, online cooperative multiplayer. |  | | 
The new combat system lets you master different fighting styles. View larger. | 
You are free to roam the world of Albion any way you like. View larger. | Every Choice Has Its Consequences Fable 2 provides players with a truly immersive experience where a virtually limitless number of choices can be made, all of which have their own consequences, making each game unique. When you start the game, you choose either to play the role of a boy or girl, and depending on your choices, the hero will grow up to be tall or short, good or evil. Players can get married and have children; female player characters will become pregnant, which will then be reflected by their physical appearance. Early in the game, players are presented with a stray dog for a best friend, who will need to be fed and loved, and will accompany the player throughout his or her life. Depending on the player, the dog will change appearance and assist him or her in various ways, such as alerting of impending dangers and attacking enemies. Players inhabit the world of Albion and are free to roam the land to as they please. Players can use different expressions to communicate with others, such as taunting and laughing, and even belching or farting. As the players grow, so does Albion, reflecting the choices that were made earlier in the game. Every house, hut, castle, and dungeon can be purchased if the player wishes. Players can buy up all the land in a town and can become mayor, king, and even emperor of the entire land. Fable 2 presents a dynamic and free-roaming world that doesn't demand a player to take any one set path. At the same time, players seeking a plot line will find an epic story and quest that they can follow if they wish, along with many side adventures. Fight Using Different Weapons and Magic Fable 2 introduces a new combat system that allows for mastery of hand weapons, such as swords, long range weapons such as cross-bows and guns, and, of course, magic. Players improve at each discipline with time, and can combine different combat styles when they fight. Other advanced design features include tactical positional advantages that can bring new strategic elements into combat. Bring Other Players into Your World Fable 2 has a multiplayer mode that allows you to bring other players into your own world. Consistent with the rest of the game, the actions of these other players can be permanent and affect your world. You can explore and fight together with these other players, share treasures, and even fight each other. Note: Fable 2 will not ship with Online Co-op mode. An update with this functionality is rumored to be released shortly after the launch of the game. Xbox LIVE Arcade Mini-Games Gamers can play minigames through Xbox LIVE Arcade and earn currency that can be used in Fable 2 to purchase weapons, armor, and other items for the hero. Fable 2 is rated M for having mature content that may be suitable for persons ages 17 and older. 
Depending on your choices, the protagonist can turn out wildly different -- male, female, good, evil, and more.
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| Customer Reviews: Read 103 more reviews...
Great buy but I wish I got Limited Edition November 22, 2008 Fable 2 is amazing the very start will show you how good the graphics are.
I was surprised how short the main storyline was after the Lost Chapters thing happened about the first one being too short. Another problem is the storyline wasn't very good compared to the first one just you find a few heroes to rebel against a powerful villain. But can this villain actually do anything? No he just has an army and shoots a gun a few times. Not a very good villain either. Also it is like the first one with the fact that your guy never talks he is mute. Also the only city it brings back that looks a little bit like it did in the first game is Oakvale but that is completely ruined anyway.
How good the game is surpasses all those problems so easily. If you do get the game I recommend doing every side quest. And buy Garth's tower when you get the chance, the side quest is hilarious but click once and wait for the chest to respond and open instead of clicking a ton of times like me, because then you miss the message you find in it.
OVERALL this game beat Fable, Fable:TLC, Gears of War, and is in close comparison with Gears of War 2 but I can't tell. The reason I am comparing it to Gears of War is because Fable 2 made it seem a lot like Gears of War at a couple parts.
I recommend getting Fable 2 Limited Edition because then you get Halo Spartan armor and a legendary cutlass. It might not be a cutlass but I think that is what it is. I didn't get Limited Edition and I regret it.
Good pick up and play game for anyone November 21, 2008 I think this is a great game. I am not your typical gamer - Im a female past my college years and I still like to play a good video game now and then. I own both Fable I and Fable II and they have a wide appeal. I prefer these role playing games over shooter games.
This game is very easy to learn and get into the story. Unlike Fable I, changes have made to this version that are quite smart and make it easier and therefore a bit more fun. You don't fall off of cliffs, you dont die during fights. The best part is there is less focus on challenges that require you do a bunch of skill tests as part of the missions. You just play.
It is also more fun to earn money. When you buy property, the rent money goes into your account, rather than having to go collect it, which was a pain. There is also less loot, which means it is easier to focus on where you are going, rather than getting distracted picking through barrels all day.
In addition to having one (or more) families, many of the quests are moral decisions. In case you didnt know, you can continue to play after you complete the main quest, but you have to let the credits roll all the way. The game is a great addition to anyones collection and I enjoyed playing it all the way through.
Boring November 20, 2008 1 out of 2 found this review helpful
I bought this game the day it came out and beat it within the week. Since that time I have been trying to formulate my thoughts to write a review on this game, but even still weeks later I find myself unable to put into words how I fully feel about this game. I am confused as to how I liked "Fable" so much and this game is really just more of the same yet it literally bores me to tears. I literally had to force myself to finish the game the first time through. The story in this game is seems more a side quest than anything esle and is very unimaginative and rather hollow (lacking substance). I really didn't care about it in the least. Not to mention that in general the world of Albion was not the least bit interesting or inspiring in this episode of Fable. In the first Fable even though you could warp between areas I usually walked, but not in this one. I even got so bored checking out the areas that many of the last parts of Albion to open up went completely unexplored. I just didn't care to see anything more as there was NOTHING interesting to explore or find. Another irritating aspect is how quickly certain things about your character change. For instance I didn't want a tub-o-lard character so in general I sold everything fattening as quick as possible. However given that certain item will just appear on the menu when you start loosing health I accidently ate a couple....and I mean less than 5....pies and sure enough my character is a lard-butt. That doesn't even make sense given that he runs all over the place. Then I had to run all over Albion trying to find celery to take of the wieght, which really wasn't fun in any regard. I'm all for character customization, but I think the way they went about here is dumb. For crying out loud I have to deal with calories, fat and cholesterol all day everyday in the real world, it isn't something I look forward to in video games. The ending was extremely weak and I actually couldn't believe it was really over. I thought no way. It is obvious they ended it that way because the want to do a whole "Lost Chapters" thing again. I don't mind them doing it, but they should do it the way they did in Fable and really end the game the first time around. Not to mention the big "choice" at the end was stupid and I didn't give a crap about any of the stupid options. After reading the reviews of others I am ecstatic though that I didn't experience any of the XBOX-killing glitches others had. My game froze a couple of times but all I had to do was cycle the power on my XBOX when it happened and all was good. Even the freezing happened rarely so it wasn't like it was extremely annoying or anything, just and inconvenience every now and then. Even though the world appeared larger here (and the map is hands down the least helpful and most annoying I have ever experienced in a video game) Albion just seemed to offer less in this game. It feels like all they did was try to remake Fable in a hurry so they left out a lot of things in turn making it worse than the original. I would definitely rent before you buy.
overall November 20, 2008 a very good game and definitely worth playing through at least once (i had to do it 3 times cause of achievments/good/evil). the only complaint i got is the fight against the main bady at the end... kinda of a let down and leaves you wanting for a lil more in my opinion. but the rest of the game definitely makes up this lil thing at the end of the story
Frustrating and disappointing November 19, 2008 0 out of 1 found this review helpful
After about 20 hours in, my experience can be summarized with two words: frustrating and disappointing. And this is such a shame because I enjoyed the first Fable immensely, enough to rate it a perfect 5 stars.
Without a doubt, the single biggest problem in this game is the lagging and framerate stuttering. I didn't think a game in this day and age on the 360 would ever have such terrible performance. This would be somewhat tolerable if it affected only a small portion of the game, but sadly it is EVERYWHERE. Whether I'm pausing/unpausing the game, starting/leaving a job, talking to a store owner, scrolling through a list of items, etc, there's hiccups and stutters galore. You'd think with all the processing power of the 360 at its disposal, the game would be able to load up a small, miniscule item in an inventory list without hiccups. Things really take a turn when I'm dyeing or changing my clothes; I'm talking delays of up to ten seconds whenever I scroll up or down even once on the list. This is all the more inexcusable considering that Fable 1 never had any lagging issues whatsoever.
Another thing I can't wrap my head around is the floaty, loose, imprecise controls. It's actually a step BACKWARD compared to Fable 1: the controls felt tight and sharp, but here it's like trying to steer a freakin' boat. There's also a slight delay from the moment I push the left stick to the moment the hero actually moves. Is there some reason why the controls shouldn't be as tight and responsive as, say, Saints Row 2 or Fallout 3? The controls become incredibly annoying when I want to focus on a specific person or object in the environment and I have to wrestle with the controls several times before I can get the hero to face exactly the right way. Simply moving my hero around and looking at things should be mindless and obvious, so much so that, really, I shouldn't even have to devote brain cells thinking about it. It is one of the most basic mechanics of a game, and shouldn't become a constant chore in itself.
Lionhead also made some curious design choices that make me scratch my head. For instance, why am I allowed only one save slot? Are they kidding me? Even back in the NES era, games like Zelda allowed more slots. Again, this is a step back from Fable 1, where I was allowed -- if I remember correctly -- three save files, and within each file were 5 slots, for a total of up to FIFTEEN saves. Why the cutback?
Another head scratcher concerns how civilians react when I pull out a weapon in their midst. If I pull out a weapon in front of a crowd for no reason, I lose points with the civilians; that makes sense. What does NOT make sense is that when I pull out a weapon for a good cause, i.e. to kill bandits that appear in the distance, I STILL lose points. Don't these people realize I just HELPED them? What, Lionhead couldn't be bothered to program the civilian A.I. to be able to recognize the difference? This annoys me.
Looking past these issues, what I've seen of the game so far is decent and serviceable: the main story is okay but not great, the graphics are good (although eye candy by itself is never enough to hold my interest), the music is well-done, and there's a good variety of stuff to do, not only in the form of side quests but also minor activities. I've really stuck with the game and tried to get to its heart, but I hate that all too often, playing this game ends up feeling not like entertainment but like work due to its technical issues and bad design choices. I've just about run out of patience. This is truly a shame, because I had such high hopes.
[edit] And what's up with the map? Useless! It's so tiny that you can never figure out where everything is. And it's not even interactive; it's just a static picture. A far cry from the likes of Saints Row 2 and Oblivion.
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